Here are the classes, structs, unions and interfaces with brief descriptions:
| Box | The Box class represents an axis-aligned box in 3D space (usually a bounding box) |
| Camera | The Camera class represents a perspective camera |
| Face | The Face class represents a face of a 3D object |
| Object | The Object class represents a 3D object |
| Point | The Point class represents a point (x,y,z) in 3D space |
| Scene | The Scene class represents a 3D scene as a flat collection of 3D objects |
| Vector | The Vector class represents a vector (x,y,z) in 3D space |
| Vertex | The Vertex class represents a vertex with a single attribute (vertex coordinates) |