Core Library
A simple library for handling 3D scenes
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
BoxThe Box class represents an axis-aligned box in 3D space (usually a bounding box)
CameraThe Camera class represents a perspective camera
FaceThe Face class represents a face of a 3D object
ObjectThe Object class represents a 3D object
PointThe Point class represents a point (x,y,z) in 3D space
SceneThe Scene class represents a 3D scene as a flat collection of 3D objects
VectorThe Vector class represents a vector (x,y,z) in 3D space
VertexThe Vertex class represents a vertex with a single attribute (vertex coordinates)
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